VaFogOfWar for UE4
VaFogOfWar for UE4

VaFogOfWar implements fast and optimized fog of war solution for topdown games like Dota, StarCraft or League of Legends. It fast enough even to work on mid-end mobile devices, so it works like a charm on desktop.

- Three types of layers: current visibility, global visibility (permanent from black), terrain
- Eight height levels supported (river, lowground, highground, etc.)
- Dynamic and static obstacles (trees, rocks, etc)
- Different types of radius strategy: circle, square and others
- Freeform fog blocking volumes as tool for terrain level painting
- Initial terrain levels can be set with heightmap

Marketplace: https://unrealengine.com/marketplace/en-US/product/vafogofwar
Gumroad: https://gum.co/TFflr
Github: https://github.com/ufna/VaFogOfWar
Documentation: http://bit.ly/VaFogOfWar-Docs

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